Energy Bots
Introduction
In Energy Bots players look for the energy robots in their physical world. By using Augmented Reality the players find the energy bots and bring them back to their home base. When the players want to bring them home, they have to unlock them first by generating energy with them. For example, the player has to physically blow into their phone to make the windmills on the bots move.
There are also energy bots that generate fossil fuel energy like nuclear or coal bots. The player has to find a balance with the different kinds of energy sources of the different energy bots for their home base. If they don’t, their island will turn brown and out of balance!
Both types of bots, the green and the fossil fuel bots, each have their good and bad sides. For example, the windmill bots produce renewable energy, but also kill birds. And the coal bots produce the cheapest form of energy, but produce lots of air pollution. Thus the player has to find the perfect balance!
Prototype
You can download our demo version here.
Team
Energy Bots is an innovative and fun AR mobile game. I was the game designer and co-developer of this project and was privileged to work with a bunch of talented people, you can click on their names to find more of their work:
- Milou Baars (Game Artist)
- Naomi Eijkelenkamp (Game Artist)
- Valery Huisman (Game Artist)
- Peer Loomans (Game Developer)
- Stef Duijkers (Music Designer)
- Jason Armstrong (SFX Designer)
- Daniel Han (Researcher)
- Inge Franse (Researcher)